For example, I have a hit animation with a duration of 2 seconds. But hit duration should be based on attack speed, so how can i speed up or slow down the animation time?
Use the adjustspeed function on the loaded animation (Humanoid or AnimationController then do :LoadAnimation(then your animation). Then, you can Adjust it. local Anim = Humanoid:LoadAnimation(AttackAnim) local Speed = 1.5 Anim:AdjustSpeed(Speed) 1 is the default.