local Player = game.Players.LocalPlayer local mouse = Player:GetMouse() local Part = game.Workspace.Baseplate
mouse.Button1Down:Connect(function(clicked) if clicked then Part.Position = Vector3.new(mouse.x,mouse.y,0)
end
end)
local Player = game:GetService("Players").LocalPlayer local Cursor = Player:GetMouse() local Part = workspace.Part Cursor.Button1Down:Connect(function() if (Cursor.Target ~= nil) then Part.Position = Cursor.Hit.p end end)