Ahoy human beings,
I am still kind of confused on how to get a player's humanoid without a touch event.
If you don't understand what I am talking about, please feel free to ask questions.
Thanks everyone!
I will show you how to reference it in a local script, and in a server script:
Server Script
game.Players.PlayerAdded:Connect(function(player) -- This gets the player player.CharacterAdded:Connect(function(character) -- We already have the player, so this detects when the player's character is added into the game -- The character is a child inside of the player local humanoid = character.Humanoid end) end)
Local Script
local player = game.Players.LocalPlayer local character = player.Character local humanoid = character.Humanoid
If I helped please accept this answer!