I'm trying to make a shop GUI for a little game I'm making, and it was working fine but then I realized it was just moving a tool to the player backpack rather than cloning it. After I tried to do that it broke and now it just says
"Attempt to connect failed: Passed value is not a function"
Then when I click it, it says
"attempt to call a nil value"
I just want to add that I'm quite new and don't know much about scripting
Script:
player = script.Parent.Parent.Parent.Parent.Parent.Parent local scriptOn = false local RS = game:GetService("ReplicatedStorage") local item = game RS:WaitForChild("Milk") if game.Players.LocalPlayer.leaderstats.Dollaroos.Value >= 15 then scriptOn = true else scriptOn = false if scriptOn then function Click(mouse) local newMilk = item:Clone() newMilk.Parent = player.Backpack newMilk.Parent = player.StarterGear game.Players.LocalPlayer.leaderstats.Dollaroos.Value = game.Players.LocalPlayer.leaderstats.Dollaroos.Value - 15 scriptOn = false end end end script.Parent.MouseButton1Down:connect(Click)
I think you forgot a period between game and replicated storage in line 4! If thats not the case, sorry, I suck at scripting as well.
EDIT: So basically the script should be
player = script.Parent.Parent.Parent.Parent.Parent.Parent local scriptOn = false local RS = game:GetService("ReplicatedStorage") local item = game.RS:WaitForChild("Milk") if game.Players.LocalPlayer.leaderstats.Dollaroos.Value >= 15 then scriptOn = true else scriptOn = false if scriptOn then function Click(mouse) local newMilk = item:Clone() newMilk.Parent = player.Backpack newMilk.Parent = player.StarterGear game.Players.LocalPlayer.leaderstats.Dollaroos.Value = game.Players.LocalPlayer.leaderstats.Dollaroos.Value - 15 scriptOn = false end end end script.Parent.MouseButton1Down:connect(Click)