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01 | while wait(. 5 ) do |
02 | local children = game.Players:GetChildren() |
03 | for i = 1 , #children do |
04 | if children [ i ] .Character ~ = nil then |
05 | local hum = children [ i ] .Character.Humanoid |
06 | hum.JumpPower = children [ i ] .leaderstats.Jump.Value/ 3.12 |
07 | if game.Players.LocalPlayer.Character.Humanoid.Jump = true then |
08 | game.Players.LocalPlayer.leaderstats.Jump.Value = game.Players.LocalPlayer.leaderstats.Jump.Value + 1 |
09 | end |
10 | end |
11 | end |
12 | end |
On line 7, you typed your code in wrong. You need to add another '='.
You have
1 | if game.Players.LocalPlayer.Character.Humanoid.Jump = true then |
You need
1 | if game.Players.LocalPlayer.Character.Humanoid.Jump = = true then |
Do you see the difference? Anyway, this should solve your issue