local args = { [1] = game:GetService("Players").LocalPlayer.Data.Prestige, }
game:GetService("ReplicatedStorage").Events.RaiseStat:FireServer
you should do something like this:
--Create the stat leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = game.Players.LocalPlayer Prestige = Instance.new("IntValue") Prestige.Parent = leaderstats Prestige.Name = "Prestige" Prestige.Value = 0 --any value that you want it to start with --Add to it Prestige.Value = Prestige.Value + 20 --amount that you want to add
hope this helped!