local hat = game.ServerStorage["Commander+"] script.Parent.Touched:Connect(function(h) local plr = game.Players:GetPlayerFromCharacter(h.Parent) if plr then if not h.Parent:FindFirstChild("Commander+") then hat:Clone().Parent = h.Parent end end end)
I'm trying to make it give the player a hat that is an accessory in ServerStorage (the hat itself is an union) there is no errors in the console or the script itself but it still doesn't work