What is wrong with my on/off button test I made for my game?
I'm trying to make an on/off object with only one button. I've made a little test which does the following:
- The first time you click it, it changes the brickcolor of a part called ''on''. Then it changes the color of the button itself.
- The second time you click it, it's supposed to change the brickcolor of a part called ''off''.
I've made this little test to understand how to script an on/off button. But It won't work.
Here's my script.
02 | script.Parent.Parent.testbutton.BrickColor = Color 3 ( 255 , 0 , 0 ) |
04 | script.Parent.ClickDetector.MouseClick:Connect( function () |
05 | script.Parent.Parent.on.BrickColor = Color 3. new( 0 , 255 , 255 ) |
06 | script.Parent.Parent.testbutton.BrickColor = Color 3. new( 0 , 255 , 0 ) |
08 | script.Parent.Parent.testbutton.BrickColor = Color 3 ( 0 , 255 , 0 ) |
10 | script.Parent.Parent.off.BrickColor = Color 3. new( 0 , 255 , 255 ) |
On = Part 1
Off = Part 2
I would really like some help! Thank you in advance.