I made an intro but I added a sound that plays when you join but it only plays once and I wanted everyone who joins to hear it. How can I fix this?
This should work.
game.Players.PlayerAdded:Connect(function(player)--You can change this to a function on when the game is done loading local sound = Instance.new("Sound") sound.SoundId = 123456--Change the 123456 to the ID sound.Parent = player sound:Play() end)