Hello everyone, I have once again come with a question.
For my current project, I would like to include oxygenated rooms. After thinking for a while and looking online I have not been able to find a way to check whether a room is sealed or not in Roblox. I had the idea to do something with raycasts but of course, that would be a big performance hit. I have therefore come here to ask you guys for advice!
In my project, players are able to build constructs with blocks of any size. The problem is here that I have no idea how to check if such a room is sealed or not. Once it's sealed, of course, oxygen can flow and players can take off spacesuits and breathe freely. A room can be any size and any shape and built by any shape or size blocks.
If anyone knows an existing solution to my problem or a suggestion on how to approach this problem, I would highly appreciate it!

1 comment
Im sorry but this is not a request site. Please read this https://scriptinghelpers.org/help/community-guidelines for more imformation about ScriptingHelpers