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✓ ANSWER ACCEPTED

What happened to the vehicle physics?

So I'm making a train and basically it worked fine as 2 car until yesterday when "Upgrading ROBLOX" Appeared on my launch and then it just got all slow and then when it got to like above 30 speed it just LAGGED LIKE HELL like what the heck did roblox do to the physics?! Please help!

6 comments

0

Apparently Scripting Helpers has become building helpers

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it has to do with scripting, because its a train therefore theres some extra wheel systems built in and are run by scripts

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legacy solver has been removed, I think it has to do with that...

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well congrats roblox, you've officially ruined vehicles forever.

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BTW I use PGS So how could that be affecting it?

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oh wait legacy fixes it, HOW!? I've been using PGS! How is Legacy Affecting it!?

1 answer

✓ Accepted answer

Yeah, the old Legacy Physics might possibly be deprecated (there's still hope; check if you can use the legacy ones). I'm sure that the old joints and things do not work properly with the newer physics. I recommend rebuilding it with the new joints and physics system.

Here's a useful article to help with both your confusion and your knowledge: https://blog.roblox.com/2015/10/roblox-introduces-new-physics/

5 comments

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wait how was it affecting me? i used PGS but i used surface hinges

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OOF, I guess I misinterpreted your statement. Can you can articulate that so I can rectify your issue?

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SO Basically, I used PGS Solver BUT, I used Surface Hinges for wheels and such, Can legacy solver removal affect that?

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Can you please tell me how to make a PGS Train? I've tried using PGS Hinges but it don do crap

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It just depends on how you want your train to work. I guess a fix might be to put a vehicle seat onto it. Adding a few things such as ropes can help on pulling other parts of the train.

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