function AttachBall(part,ball) local Attacher = Instance.new("WeldConstraint",part) Attacher.Part0 = part Attacher.Part1 = ball end local Character = script.Parent local RootPart = Character:WaitForChild("UpperTorso") or Character:WaitForChild("Torso") local Ball = Instance.new("Part",Character) Ball.Shape = Enum.PartType.Ball Ball.Size = Vector3.new(8,8,8) Ball.CFrame = RootPart.CFrame AttachBall(RootPart,Ball) Ball.Anchored = false Character.PrimaryPart = RootPart Character:WaitForChild("HumanoidRootPart"):Destroy()
it wont roll when the person controls pls help
Closed as Non-Descriptive by JesseSong and Dovydas1118
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
Why was this question closed?