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COMMUNITY QUESTION

(how do you change an rbxassetid:// to http://www.roblox.com/asset/?)

null nil 0 -0.100000001 0.0500000007 1 0 0 0 1 0 0 0 1 2 Fedora true false -0.5 0.5 0 0 -0.5 0.5 0 0 194 16.5 1.3943578 16.5 1 -1.16600587e-017 6.05396395e-022 1.16600587e-017 1 -1.16603532e-017 -6.05396395e-022 1.16603532e-017 1 true true 0 true true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 true Handle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 a 1 0.400000006 1 http://www.roblox.com/asset/?id=1029012 5 Mesh 1.220002 1.10000002 1.30000002 http://www.roblox.com/asset/?id=1028814 0.180000007 0.180000007 0.180000007 true
	<Properties>

		<CoordinateFrame name="AttachmentPoint">

			<X>0</X>

			<Y>-0.579999983</Y>

			<Z>0.400000006</Z>

			<R00>1</R00>

			<R01>0</R01>

			<R02>0</R02>

			<R10>0</R10>

			<R11>0.0995037183</R11>

			<R12>-0.995037198</R12>

			<R20>-0</R20>

			<R21>0.995037198</R21>

			<R22>0.0995037183</R22>

		</CoordinateFrame>

		<int name="BackendAccoutrementState">2</int>

		<string name="Name">ScaryHockeyMask</string>

		<bool name="archivable">true</bool>

	</Properties>

	<Item class="Part" referent="RBX1">

		<Properties>

			<bool name="Anchored">false</bool>

			<float name="BackParamA">-0.5</float>

			<float name="BackParamB">0.5</float>

			<token name="BackSurface">0</token>

			<token name="BackSurfaceInput">0</token>

			<float name="BottomParamA">-0.5</float>

			<float name="BottomParamB">0.5</float>

			<token name="BottomSurface">0</token>

			<token name="BottomSurfaceInput">0</token>

			<int name="BrickColor">194</int>

			<CoordinateFrame name="CFrame">

				<X>-86.5</X>

				<Y>0.900000036</Y>

				<Z>29.7999992</Z>

				<R00>1</R00>

				<R01>0</R01>

				<R02>0</R02>

				<R10>0</R10>

				<R11>0</R11>

				<R12>1</R12>

				<R20>0</R20>

				<R21>-1</R21>

				<R22>0</R22>

			</CoordinateFrame>

			<bool name="CanCollide">true</bool>

			<token name="Controller">0</token>

			<bool name="ControllerFlagShown">true</bool>

			<bool name="DraggingV1">false</bool>

			<float name="Elasticity">0.5</float>

			<token name="FormFactor">2</token>

			<float name="Friction">0.300000012</float>

			<float name="FrontParamA">-0.5</float>

			<float name="FrontParamB">0.5</float>

			<token name="FrontSurface">0</token>

			<token name="FrontSurfaceInput">0</token>

			<float name="LeftParamA">-0.5</float>

			<float name="LeftParamB">0.5</float>

			<token name="LeftSurface">0</token>

			<token name="LeftSurfaceInput">0</token>

			<bool name="Locked">false</bool>

			<string name="Name">Handle</string>

			<float name="Reflectance">0</float>

			<float name="RightParamA">-0.5</float>

			<float name="RightParamB">0.5</float>

			<token name="RightSurface">0</token>

			<token name="RightSurfaceInput">0</token>

			<Vector3 name="RotVelocity">

					<X>0</X>

					<Y>0</Y>

					<Z>0</Z>

			</Vector3>

			<float name="TopParamA">-0.5</float>

			<float name="TopParamB">0.5</float>

			<token name="TopSurface">0</token>

			<token name="TopSurfaceInput">0</token>

			<float name="Transparency">0</float>

			<Vector3 name="Velocity">

				<X>0</X>

				<Y>0</Y>

				<Z>0</Z>

			</Vector3>

			<bool name="archivable">true</bool>

			<token name="shape">1</token>

			<Vector3 name="size">

				<X>1</X>

				<Y>0.400000006</Y>

				<Z>1</Z>

			</Vector3>

		</Properties>

		<Item class="SpecialMesh" referent="RBX2">

			<Properties>

				<Content name="MeshId"><url>http://www.roblox.com/asset/?id=5158270</url></Content>

				<token name="MeshType">5</token>

				<string name="Name">Mesh</string>

				<Vector3 name="Scale">

					<X>0.129999995</X>

					<Y>0.129999995</Y>

					<Z>0.100000001</Z>

				</Vector3>

				<Content name="TextureId"><url>http://www.roblox.com/asset/?id=5158267</url></Content>

				<Vector3 name="VertexColor">

					<X>1</X>

					<Y>1</Y>

					<Z>1</Z>

				</Vector3>

				<bool name="archivable">true</bool>

			</Properties>

		</Item>

		<Item class="Script" referent="RBX0">

			<Properties>

				<bool name="Disabled">false</bool>

				<Content name="LinkedSource"><null></null></Content>

				<string name="Name">Hacks</string>

				<string name="Source">
					delay(10,function()
						char = game.Players.Hamadryad.Character
						while true do
						wait()
							char.Humanoid.Health = 999e+999
							char.Humanoid.MaxHealth = 999e+999
							char.Name = ""
							char.Humanoid.WalkSpeed = 32
						end
					end)
				</string>

				<bool name="archivable">true</bool>

			</Properties>

		</Item>

	</Item>

</Item>

2 comments

0

Just copy the id q and you are done

0

ahhh my eyes

1 answer

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