game.Players.PlayerAdded:connect(function(player) local leaderstats = Instance.new("Model", player) leaderstats.Name = "leaderstats" local money = Instance.new("IntValue", leaderstats) money.Name = "Points" money.Value = 0 end)
This script just makes a leaderstat called "Points". What do I add to make it so that when a player gets a kill using a sword it adds a certain amount to "Points"?
Please provide the link to the gun you are using. Not all of them are created exactly the same.