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COMMUNITY QUESTION

DataStore doesn't work and leaderstats and It doesn't spawn the "model", Why?

I got a big problem because my DataStore doesn't work and leaderstats doesn't work and I would like some help

Images for where is my stuff:

Biomes folder is in workspace: https://gyazo.com/4d4e99a072148068ef3eed78e09801f5 _ Other: https://gyazo.com/76fb3959c087032beafe3e78b8014a77

ServerScriptService Script:

local Players = game:GetService("Players")

local RS = game:GetService("ReplicatedStorage")

local SS = game:GetService("ServerStorage")

local DSS = game:GetService("DataStoreService")

local RunService = game:GetService("RunService")

local ReplicatedModules = RS:WaitForChild("Modules")

local InsCreator = require(ReplicatedModules.InstanceCreator)

local DataStore = DSS:GetDataStore("Test")

function GetRandomCFrame(Part,NewPart)
	local X, Z = Part.Size.X/2,Part.Size.Z/2
	local RX,RZ = math.random(-X,X),math.random(-Z,Z)
	return Part.CFrame * CFrame.new(RX, {Part.Position.Y + NewPart.Size.Y + 0.3},RZ)
end

local function PlayerAdded(plr)
	local leaderstats = InsCreator.create("Folder", {Name = "leaderstats", Parent = plr})
	local Tubes = InsCreator.create("IntValue", {Name = "Tubes", Value = 0})
	local CURP = InsCreator.create("StringValue", {Name = "CURP", Value = 0})
	local Rebirths = InsCreator.create("StringValue", {Name = "Rebirths", Value = 0})
	
	local key = string.format("$s's data",plr.UserId)
	
	local success, err = pcall(function()
		local save = DataStore:GetAsync(key)
		if save then
			Tubes.Value = save[1]
			CURP.Value = save[2]
			Rebirths.Value = save[3]
		end
	end)
		if success then
			print(string.format("loaded $s's data",plr.Name))
	elseif err then
				warn(err)
		end
	leaderstats.Parent = plr
	Tubes.Parent = leaderstats
	CURP.Parent = leaderstats
	Rebirths.Parent = leaderstats
	
	
end

local function PlayerRemoving(plr)
	local key = string.format("$s's data",plr.UserId)
	local ls = plr.leaderstats
	local success, err = pcall(function()
		DataStore:SetAsync(key,{ls.Tubes.Value, ls.CURP.Value, ls.Rebirths.Value})
		end)
			
		if success then
			print(string.format("saved $s's data",plr.Name))
	elseif err then
				warn(err)
		end
	
end

for a, biome in pairs(workspace:WaitForChild("Biomes"):GetChildren()) do
	spawn(function()
		RunService.Heartbeat:Connect(function()
 			for i, tube in pairs(biome.Settings.Tubes:GetChildren()) do
				tube.CFrame = tube.CFrame * CFrame.fromEulerAnglesXYZ(0.02,0.02,0.02)
				
				end
			end)
		end)
			while true do
				if biome.Settings.MaxTubes.Value > #biome.Tubes:GetChildren() then
					local TubesToClone = biome.Settings.Tubes:Getchildren()
					local SelectedTubes = TubesToClone[math.random(1,#TubesToClone)]
					local NewTube = SS.Prefabs:FindFirstChild(SelectedTubes.Name):Clone()
					local Amount = math.random(math.floor(NewTube.Value.Value/1.25),math.floor(NewTube.Value.Value*1.25))
					NewTube.CFrame = GetRandomCFrame(biome.Baseplate,NewTube)
					NewTube:WaitForChild("TubeValueGUI").Value.Text = Amount
					NewTube.Parent = biome.Tubes
				end	
				
	end
end
	
	
	
Players.PlayerAdded:Connect(PlayerAdded)
Players.PlayerRemoving:Connect(PlayerRemoving)

Module script in replicatedstorage:

local InstanceCreator = {}

function InstanceCreator.create(class,properties)
	local newItem = {}
	newItem = Instance.new(class)
	for i, v in pairs(properties) do
		newItem[i] = v
	end
	return newItem
end

return InstanceCreator

Please help, thanks!

1 answer

leaderstats don't work because you didn't put the parent of the values in the module script and also the string.format format is not

local key = string.format("$s's data",plr.UserId)

its actually this:

local key = string.format("%c's data",plr.UserId)

5 comments

0

wdym "parent of the values"?

0

CFrame is not valid member of folder at line '71'

0
  • Tubes is not valid member of folder at line '75'
0

parent of the tubes value

0

and curp and rebirths

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