I did this script in studio, it's supposed to only make the person who activated it be able to see what's behind the blocker
local PictureBlocker = game.Workspace.PictureBlocker
local ActivPart = game.Workspace.ActivationBlock
ActivPart.Touched:Connect(function(hit)
if PictureBlocker.Transparency == 0 then
PictureBlocker.Transparency = 1 else
PictureBlocker.Transparency = 0
end
end)
But it goes off and sometimes it does not work for the main player, and sometimes it goes to both players, if that made sense, it is in a LocalScript so I don't know what I'm doing wrong.
