game.Players.PlayerAdded:Connect(function(plr)
if plr:GetRankInGroup(5410728) == 255 then
local tool = game.ServerStorage["TempleGuard"]:Clone()
tool.Parent = plr:WaitForChild("Backpack")
end
end)
this inserts the tool into there backpack fine, but I want it so that it will stay with you when you die.
I already tried changing
tool.Parent = plr:WaitForChild("StarterPack")
but i got a warning about infinte yeild.

3 comments
You mean keep inventory?
kinda yeah
but except is for a specific rank in a group