I've created this Application Center that sends Embedded Webhooks to Discord. It works perfectly fine for all my customers that use a PC, but it's not working for anyone on mobile. It does eventually work but it takes many tries.
This is the script that sends the information. It's inside ServerScriptService
local http = game:GetService("HttpService")
local One = {
["content"] = "[@here]",
["embeds"] = {{
["title"] = "__**"..script.Parent.AnswerBringer.AppName.Value.." Application**__",
["description"] = "**Sent from:** *"..script.Parent.AnswerBringer.PlayerNameValue.Value.."*",
["color"] = tonumber(0xffffff),
["type"] = "rich",
["fields"] = {
{
["name"] = script["A1"].Question.Value, --- It's getting info from a string value which is the question.
["value"] = script["A1"].Value, ---This is also getting info from a string value, but it's the answer that was inserted.
["inline"] = true
},
}}}
}
One = http:JSONEncode(One)
http:PostAsync("The webhook URL was here.", One)
NOTE: All the values come from a remote event that was fired from another script, but I really don't think that's part of this issue.
Does anyone here know why it's not working for Mobile?
