I'm making a vote maps system, but i just got an error it said : Players.Friskyman321.PlayerGui.Client:50: attempt to call a userdata value.
I dont know how to fix it, this is the script
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local gui = player:WaitForChild("PlayerGui")
local ui = gui:WaitForChild("ui")
local rep = game.ReplicatedStorage
local assets = rep.Assets
local maps = assets.Maps
local signal = assets.Signals
local event = signal.Event
local fevent = signal.FEvent
local Game = workspace.Game
local stats = Game.Stats
vars = {
currentVote = nil,
services = {},
}
event.OnClientEvent:Connect(function(variables)
if variables.Reason == "startVoting" then
table.insert(vars.services, game("GetService","RunService").RenderStepped:Connect(function()
local ray = Ray.new(char.PrimaryPart.CFrame.p, Vector3.new(0,-1000,0))
local object = workspace:FindPartOnRay(ray,char,false,false)
if object and object.Name:match("VotingPads") then
local votingPadNum = tonumber(object.Name:match("%d+"))
if vars.currentVote == nil then
vars.currentVote = votingPadNum
event:FireServer({reason="voteOnMap"; itemNum=votingPadNum;})
elseif vars.currentVote ~= votingPadNum then
vars.currentVote = votingPadNum
event:FireServer({reason="voteOnMap"; itemNum=votingPadNum;})
end
elseif vars.currentVote ~= nil then
vars.currentVote = nil
event:FireServer({reason="removeFromVote"})
end
end))
elseif variables.reason == "endVoting" then
for a,b in pairs(vars.services) do
b:Disconnect()
end
vars.services={}
end
end)
game("GetService","RunService").RenderStepped:connect(function()
ui:WaitForChild("Title").Text = stats.Status.Value
end)
Thanks

2 comments
Shouldn't it be game:GetService("RunService") ?
Oh wait it actually work, thanks