So I have this function
Workspace.Quest1.Touched:connect(touchedquest1)
(Quest1 is a part)
and here is what the function does
function touchedquest1()
if theytouchedquest1 == 0 then
theytouchedquest1 = 1
message.Visible = true
for key = 1, #text1 do
message.Text = (text1:sub(1, key))
wait()
end
elseif theytouchedquest1 == 1 then
end
end
theytouchedquest1 is a variable.
My problem is whenever a user touches the part everyone has that function show up, is there anyway to make it so only the person that touched it will have it show up on there screen? (this is in a localscript)

2 comments
Simply parent the message to the players Backpack or PlayerGui
I'm sorry but I don't understand that