So im having this issue, When you join the game all of it seems fine, then whenever you die, When you respawn, The values And model duplicate??? how do i fix this? and it dupicates it 2 times more! (basically dupes of each value and model) on each death! help!
local copystand = stand:Clone()
copystand.Parent = chr
local horp = copystand["StandHumanoidRootPart"]
local block = game:GetService("ServerStorage")["Block"]
local copyblock = block:Clone()
copyblock.Parent = chr
local blockreduction = game:GetService("ServerStorage")["BlockReduction"]
local copyblockreduction = blockreduction:Clone()
copyblockreduction.Parent = chr
copyblockreduction.Value = blockvalue
local disabled = game:GetService("ServerStorage")["Disabled"]
local copydisabled = disabled:Clone()
copydisabled.Parent = chr
local deflect = game:GetService("ServerStorage")["Deflect"]
local copydeflect = deflect:Clone()
copydeflect.Parent = chr
local dodge = game:GetService("ServerStorage")["Dodge"]
local copydodge = dodge:Clone()
copydodge.Parent = chr
local rtz = game:GetService("ServerStorage")["RTZ"]
local copyrtz = rtz:Clone()
copyrtz.Parent = chr

3 comments
would i do this for copy stand also
Thanks anyways it worked!
No problem :)