game.Players.PlayerAdded:connect(function(Plr)
Plr.CharacterAdded:connect(function(Char)
local BackPack=Instance.new("Part",workspace)
while wait() do
BackPack.Position=Char.Torso.Position+Vector3.new(0,0,-2)
end
end)
end)
this keeps the Part but when he turns it doesn't turn with him, do I need a tool?

1 comment
Thank you