So, i want to make a horror game with max inventory slot. but i don't know how to make it. have any ideas?
COMMUNITY QUESTION
How do i make Max Inventory slot?
2 answers
If I am not mistaken, in roblox the inventory is initially endless.
1 comment
0
Yeah, Im thinking that too.
You need a Server Script with a function called from the Client.
local ItemBackground = workspace.Items
local MaxInventory = 1 -- max inventory
local function Take(player,object)
-- for i = 1, player.Backpack:GetChildren() do -- take all weapons from the Backpack
for i, v in pairs(player.Backpack:GetChildren() do -- take all weapons
if i == MaxInventory then -- if weapons is 1 -- if weapon is 1 inside the player inventory
local weap = ItemBackground[object]:Clone() -- clone the item in ground
weap.Parent = player.Backpack -- insert the weapon inside the player Backpack
ItemBackground[object]:Destroy() -- ddestroy item in ground
local Clone = v:Clone() -- clone the item inside the Backpack
Clone.Parent = ItemBackground -- put the item in ground
else
local weap = ItemBackground[object]:Clone()
weap.Parent = player.Backpack -- insert the weapon inside the player Backpack
ItemBackground[object]:Destroy()
end
end
end
You need create a folder in workspace and call it "Items", inside this folder add all your object inside the workspace.
You need call "Object" value from the client
I can't write a code without information, but is something like this. You need connect this function.
1 comment
0
Sorry for late post dude, i want to make max inventory like in piggy. that i cant more then 1 tool in the backpack,
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2 comments
you can loop over the backpack and make sure its children are not more than the max?
Edit. Is something like my post