Me and some friends are making. a game, and our testing session is tomorrow, and to teleport all the players, I made this script. But it doesn't seem to be working. No one is getting teleported
Normal script
local check = "!minigame"
function onChatted(msg, recipient, speaker)
local source = string.lower(speaker.Name)
msg = string.lower(msg)
if (msg == check) then
print("here1")
local Players = game:GetService("Players")
local spawns = workspace.Spawns:WaitForChild("Tele")
for i, player in pairs(Players:GetPlayers()) do
print("in for")
local body = player.Character:WaitForChild("LowerTorso")
body.CFrame = spawns.CFrame
end
end
end
function onPlayerEntered(newPlayer)
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
end
game.Players.PlayerAdded:connect(onPlayerEntered)
I can only get the 'print("here1")' to work, and I don't get a "in for". I'm really tired, as I did this late in night, so if you see any mistakes, please let me know :)
Thanks in advance

2 comments
Are you sure this is Server Script Service? because I just pasted your script into a test place I have and it worked just fine
Oh! I fixed this, thanks for letting me know :)