game.Players.PlayerRemoving:Connect(function(plr)
	if playerValue.Value == 1 then
		playerValue.Value = playerValue.Value - 1
		text.PlayerA.Visible = false
	end
end)

Really stupid question but when the player leaves it's not getting through the if playerValue.Value == 1 part any help would be great. I also printed before the playerValue.Value == 1 and it worked.

2 comments

0

Have you defined what playerValue is?

0

Yes...