so before this i asked about this but it was about the players leaving, this time its when a new player joins and the gui has to update but the gui doesn't add the player in the gui if they havent loaded in. here is the script(sorry if it looks bad ik but i did my best):
local players = game.Players
local left = game.Players.PlayerRemoving
local list = script.Parent.Scroll.Player:Clone()
local find = script.Parent.Scroll.Player
local you = script.Parent.Parent.Parent.Parent.Parent.Name
wait(0.02)
script.Parent.Scroll.Player:Destroy()
function start()
for _,target in pairs(players:GetPlayers()) do
if target.PlayerGui:FindFirstChild('oofer_gang(Beta)') then
local added = list:Clone()
added.Parent = script.Parent.Scroll
added.Name = target.Name
added.Text = target.Name
if target.Name == 'mahid786' then
if added.Text == 'mahid786' then
added.Text = 'Nitro7256 [Owner/Creator]'
added.Name = 'Nitro7256'
end
end
if target.Name == 'GameTime_Studio' then
if added.Text == 'GameTime_Studio' then
added.Text = 'GameTime_Studio [Developer]'
added.Name = target.Name
end
end
end
end
end
function refreshPlayers()
for _,target in pairs(players:GetPlayers()) do
if target.PlayerGui:FindFirstChild('oofer_gang(Beta)') then
local added = list:Clone()
script.Parent.Scroll:GetChildren():Destroy()
game.Players:WaitForChild(target)
workspace:WaitForChild(target.Name)
workspace[target.Name]:WaitForChild("Huminoid")
added.Parent = script.Parent.Scroll
added.Name = target.Name
added.Text = target.Name
if target.Name == 'mahid786' then
if added.Text == 'mahid786' then
added.Text = 'Nitro7256 [Owner/Creator]'
added.Name = 'Nitro7256'
end
end
if target.Name == 'GameTime_Studio' then
if added.Text == 'GameTime_Studio' then
added.Text = 'GameTime_Studio [Developer]'
added.Name = target.Name
end
end
end
end
end
function leftPlayer(Player)
local removing = script.Parent.Scroll
removing:FindFirstChild(Player.Name).Text = 'Player Left.'
wait(3)
removing:FindFirstChild(Player.Name):Destroy()
end
wait()
start()
game.Players.PlayerAdded:Connect(refreshPlayers)
game.Players.PlayerRemoving:Connect(leftPlayer)
so like before i cant get it to work, please help i cant do it.
