COMMUNITY QUESTION
Why does my Teleporter Teleport above a part?
2 answers
Hey! to get rid of that problem use CFrame instead of vector3!
PartOne.Touched:Connect(function(Hit)
if Hit:IsA("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
Player.Character:SetPrimaryPartCFrame(X,Y,Z)
end
end)
It's quite simple, the player touches a part, and it teleports them to a specific Coordinate Frame, this is related to Vector3 but CFrame can supply much more than XYZ, containing the possibility to use Radians and etc.
1 comment
0
Hmm it dosent seem to work for whatever reason :(
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3 comments
Link dosent work try this one: https://cdn.discordapp.com/attachments/699177903648145429/699334604234162206/Tp_fail_2.png
tell us the script
https://media.discordapp.net/attachments/695311730309332992/699337553337385040/Screenshot_42.png?width=1442&height=158