Is there a way to get the animations to play at their full length at either :Play()? Currently when the script plays, the animations keep instantly repeating.
(wondering if there was a way for the animation to play full length before looping, currently it just instantly repeats without the animation playing fully)
local juicy = script.Parent["Right Arm"].MeshPart
local hum = script.Parent.Humanoid
local anim = hum:LoadAnimation(script.Parent.Animation)
local anim2 = hum:LoadAnimation(script.Parent.Animation2)
while true do
wait(.1)
if juicy.Transparency == 0 then
anim:Play()
anim2:Stop()
end
if juicy.Transparency == 1 then
anim2:Play()
anim:Stop()
end
end
