game.Players:GetChildren().PlayerGui.NotificationGiver.NotificationBar.TextStrokeTransparency = 0
This line of code in the script is made to change the TextStrokeTransparency value of a ScreenGUI to 1, but (as you would expect because I am posting this in SH) it dosn't. In the Output it says:
15:54:48.345 - Workspace.enoughPlayersChanger:24: attempt to index field 'PlayerGui' (a nil value) 15:54:48.345 - Stack Begin 15:54:48.345 - Script 'Workspace.enoughPlayersChanger', Line 24 15:54:48.346 - Stack End 15:54:48.346 - Disconnected event because of exception
Thank you for reading -Leg0Brick (Yeah this is like my 3rd question today... Sorry.)

2 comments
Hmm, well can I PM the whole script? It runs every time a player enters or leaves the game
leaves?