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✓ ANSWER ACCEPTED

Why isn't MouseClick working?

First, code:

script.Parent.ClickDetector.MouseClick:connect(function(player)
	print("clicked! by player " .. player.Name)
	for _, v in pairs(player.Character:GetChildren()) do
		print("iterating through player")
		if v:IsA("Shirt") then
			print("found shirt at " .. v:GetFullName() .. " with current ShirtTemplate " .. v.ShirtTemplate)
			v.ShirtTemplate = script.Parent.Parent.Shirt.ShirtTemplate
			print("changed shirt at " .. v:GetFullName() .. " to ShirtTemplate " .. v.ShirtTemplate)
		elseif v:IsA("Pants") then
			print("found pants at " .. v:GetFullName() .. " with current PantsTemplate " .. v.PantsTemplate)
			v.PantsTemplate = script.Parent.Parent.Pants.PantsTemplate
			print("changed pants at " .. v:GetFullName() .. " to PantsTemplate " .. v.PantsTemplate)
		end
	end
end)

This script is placed inside the Torso of a Humanoid model wearing a Shirt and Pants. My aim is to have the player click the Torso to put on the clothes.

It's as if the event isn't even firing - the first print statement doesn't show up in the console in online mode, whereas in Play Solo mode it functions fine.

It's in a Script, and Filtering is enabled.

I'm very puzzled right now. Any and all help would be greatly appreciated.

1 answer

✓ Accepted answer

Is there a clickdetector in the Torso online? That's the only explanation for this to not be working.

-Goulstem

4 comments

0

I inserted it in Studio. Unless it was removed when the place was uploaded, yes, it is there.

0

Well check somehow, like when a player joins check if the clickdetector is there and print something, and you can see the print using F9 I think .. or F4? Lol one of th Fs. But other than that theres nothing wrong with your script exceptf for maybe efficiency.

0

That's not it. I tried (redundantly) adding a line at the top of the script creating another ClickDetector. Still doesn't work,

0

Well I really don't know /:

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