Im trying to make a shopgui, and the weapon name will be a string value! But the issue is, I cant find the string value, I've make a print and it print no thing, just print a " ". I've test in playergui and the value of the string name is right, but the output doesnt, can anyone help me pls? Im new to coding!
game.ReplicatedStorage.onClickBuy.OnServerEvent:Connect(function(plr)
if plr.leaderstats.Gold.Value >= game.StarterGui.ShopGui.Frame.MainFrame.WeaponStats.Price.Value then
print(tostring(plr.PlayerGui.ShopGui.Frame.MainFrame.WeaponStats.WeaponValue.Value))
if not plr.OwnsWeapon:FindFirstChild(tostring(plr.PlayerGui.ShopGui.Frame.MainFrame.WeaponStats.WeaponValue.Value)) then
local purchasedWeapon = Instance.new("BoolValue", plr.OwnsWeapon)
purchasedWeapon.Name = tostring(plr.PlayerGui.ShopGui.Frame.MainFrame.WeaponStats.WeaponValue.Value)
plr.PlayerGui.ShopGui.Frame.MainFrame.WeaponStats.Button.TextLabel.Text = "Equip"
else
plr.PlayerGui.ShopGui.Frame.MainFrame.WeaponStats.Button.TextLabel.Text = "Equipped"
plr.PlayerGui.ShopGui.Frame.MainFrame.WeaponStats.Button.BackgroundColor3 = Color3.fromRGB(0,89,65)
print("Purchase Failed!")
end
end
end)
