I'm trying to make a group rank auto-morph script but I'm having a few problems. I have the morphs, but I can't seem to figure it out. Can I have some help?
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How do I make script that equips a certain morph based on a group rank?
1 answer
✓ Accepted answer
Welp you can use the :IsInGroup() function to check if the player is in a group, if the player is, then check to see what rank the player is by using :GetRankInGroup() function and equip the morph accordingly.
Script will look like this:
local Player -- Please find a way to get the player
if Player:IsInGroup(--[[Group Id]]) then -- Check if player is in group.
if Player:GetRankInGroup(--[[Group Id]]) >= (--[[Rank]]) then -- Check to see if player have a certain rank and if the player do,
-- Equip the morph
end
end
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5 comments
Thanks m8, I appreciate it.
Can accept answer? Thanks haha
How? I'm new to this site
At the bottom of my answer, there's "accept answer" and "report" button. You can click on the "accept answer" button to accept it. Thanks :)
Done