Update Explanation: So I realise your problem is that you are making the scripts stop running instead of making them run. I got 2 ways for you make the scripts run.
1st Way: Delete the script for the brick. Also, I see some extra scripts under the handles of the beachball. Please delete them if you do not need 2.
You can then write these in the script of each and every handle.
workspace:WaitForChild("Brick").Touched:Connect(function()
end)
Or
2nd Way: Delete the scripts for the handles. Then rename the handles to different numbers like Handle, Handle2, Handle3 and so on.
You can then write these in the script of the brick.
local BeachBalls = workspace:WaitForChild("BeachBalls")
BeachBalls:WaitForChild("Handle").Touched:Connect(function()
end)
BeachBalls:WaitForChild("Handle2").Touched:Connect(function()
end)
BeachBalls:WaitForChild("Handle3").Touched:Connect(function()
end)
5 comments
I fixed it but nothing happens when I run the game
can I have a picture of your explorer? post the screenshot on https://imgbb.com and send the link here
Please include everything related to the codes in the script
So this is the beach balls containing the killing script and the velocity script : https://ibb.co/D9TCfzY / This is the script that contains the for i,v in pairs from the brick : https://ibb.co/0sNH9kz
I know whats the problem now...You are disabling the scripts instead of making it run. So instead of doing that, you can do what i wrote above (updated)