I'm trying to change the brick color when it finds a part,but it won't change because I keep getting a error:
Workspace.Script:7: attempt to index local 'hit' (a nil value)
script:
while wait()do
local Ray = Ray.new(game.Workspace.Part1.Position,
game.Workspace.Part1.CFrame.lookVector.unit*10) -- 1000 is normally used, but you can reduce as you see fit. Not multiplying this is only 1 stud from Part1's *center* towards its lookVector.
local hit,position = Workspace:FindPartOnRay(Ray,_)
if hit:IsA("Part") then
game.Workspace.Part1.BrickColor = BrickColor.new("Bright green")
else
game.Workspace.Part1.BrickColor = BrickColor.new("Bright red")
end
end
Why and how would I fix this?
