I'm trying to change the brick color when it finds a part,but it won't change because I keep getting a error:
Workspace.Script:7: attempt to index local 'hit' (a nil value)
script:
while wait()do local Ray = Ray.new(game.Workspace.Part1.Position, game.Workspace.Part1.CFrame.lookVector.unit*10) -- 1000 is normally used, but you can reduce as you see fit. Not multiplying this is only 1 stud from Part1's *center* towards its lookVector. local hit,position = Workspace:FindPartOnRay(Ray,_) if hit:IsA("Part") then game.Workspace.Part1.BrickColor = BrickColor.new("Bright green") else game.Workspace.Part1.BrickColor = BrickColor.new("Bright red") end end
Why and how would I fix this?