remote.Event:Connect(function(playerName)
local value = math.random(1, 35)
local location = game.ReplicatedStorage.PlayerInventories.playerName
location.otherValues.powerMastery.Value = value
local value = math.random(1,7)
location.otherValues.formMastery.Value = value
end)
I'm pretty new to scripting, and I just started using Bindable events. I want to change the location variable to have the players name on the end so I can refrence the players inventories

2 comments
Can you format that properly by pressing the Lua button?
whoops