game.Close:Connect(function()
local saveFolder = workspace.placedFurniture
local saves = saveFolder:GetChildren()
local saveFurnitureTable = {}
for i = 1, #saves do
local save = {}
save["folderName"] = saves[i].Name
local furniture = saves[i]:GetChildren()
for i = 1, #furniture do
save[furniture[i].Name] = furniture[i].PrimaryPart.CFrame
end
saveFurnitureTable[i] = save
end
local Success, Error = pcall(function()
return game:GetService("DataStoreService"):GetDataStore("SAVE"):SetAsync("Furniture", saveFurnitureTable)
end)
if Error then
warn(Error)
end
end)
Output as requested. 104: Cannot store Array in data store. Data stores can only accept valid UTF-8 characters.

2 comments
Can you show the output.
Put the only thing appearing in output up there