My clone script isn't working
Zombie = game.lighting.Zombie
cz = Zombie:Clone()
cz:makeJoints()
My clone script isn't working
Zombie = game.lighting.Zombie
cz = Zombie:Clone()
cz:makeJoints()
If you want to try and clone a zombie put it in the workspace just to make sure it works, then put it back where u want to store it, but when you clone it I don't think you would need to use :makeJoints() again. The way I would clone zombies is by using this:
Zombie = game.lighting.Zombie
cz = Zombie:Clone(workspace)
but why is the zombie you want to clone in lighting? why not server storage?
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3 comments
I'm not sure because when I had put items in replicated storage it didn't work before, So I though why not put it in lighting. Thx
What would I need to do to spawn the zombie?
What do you mean by that? If you are asking how to make it so they "spawn" in the workspace, you do that by putting (workspace) after the :Clone to designate where it should go