local enabled = false
script.Parent.Touched:Connect(function(hit)
local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
if not player then return end
if not enabled then
enabled = true
wait(1)
local sound = player.Backpack.wild_freedom
sound:Play()
enabled = false
print("done")
end
end)
prints done but no sound plays this is updated code

5 comments
yea i tried to use :Play() but that did nothing
I made a late edit, please read again.
as you can see, the sound doesnt play https://imgur.com/a/TaCAj4M¨
ok im gonna try with changing to workspace
worked