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COMMUNITY QUESTION

Multiplayer Instances

I need multiplayer testing, involving leaderboards and Data Persistence specifically. I tried doing it in studio but it doesn't work. Also tried using the setPlaceId method but it's protected.

Is there a way where I can do it myself and do it online (as in an actual live server)?

3 comments

0

Are you not able to test on a uploaded place? DataPersistance isn't possible on local testing, but DataStore is, if you're referring to that.

0

Why don't you just get an error monitor and test your game online? You will be able to find exactly which lines error and things of that nature.

0

The tests I need depend on having multiple players in a server and I can't do that alone with an error monitor.

1 answer

Use an output gui to view the output, get friends to help with multiplayer.

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