I will have cars in ServerStorage that player can spawn in, but how do I get the position of a model?
local model = game.ServerStorage.Model:Clone()
model.Parent = game.Workspace
model.Position = Vector3.new(10,10,10) -- Position is not a valid member of Model

1 comment
A Model Object is a grouping of multiple Instances. It is merely a container, it doesn’t have a Positional property. You can optionally use :MoveTo(), or reference the PrimaryPart Position.