local player = game.Players.LocalPlayer
local HEAD = player.Character.Head
local anim = player.Humanoid:LoadAnimation(HEAD.ShotByShotgun)
local char = workspace.Them
local humanoid = char.Humanoid
local head = char.Head local G = humanoid:LoadAnimation(head.Die)
function onTouched(hit)
G:Play()
anim:Play()
workspace.Touch.CFrame = CFrame.new(-27.385, -2.785, -5.89)
wait(3)
workspace.SHOTGUN:Play()
end
script.Parent.Touched:connect(onTouched)
COMMUNITY QUESTION
How to make a player and NPC play a animation when touching a brick?
1 answer
I think I have a solution to your problem First I would like to say that on line 4 your char variable says .them unless thats something in workspace also I would like to make sure that your animation name is the same as on the script~~~~~~~~~~~~~~~~~ function onTouched(hit) local player = game.Players.LocalPlayer local anim = player.Humanoid:LoadAnimation(player.ShotByShotgun) local char = workspace.Them local humanoid = char.Humanoid local head = char.Head local G = humanoid:LoadAnimation(head.Die) G:Play() anim:Play() workspace.Touch.CFrame = CFrame.new(-27.385, -2.785, -5.89) end script.Parent.Touched:connect(onTouched)
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