"Zombie" is the zombie in workspace This script is for when the zombie dies money is given to the player I renamed the Humanoid in Zombie to Zombie

local char = script.Parent.Parent
local player = game.Players:GetPlayerFromCharacter(char)
local RealMoney = player:FindFirstChild("RealMoney")
local boost = player:FindFirstChild("CoinBoost")

workspace.ChildAdded:Connect(function(Zombie)
    if Zombie.Name == "Zombie" then
        Zombie:WaitForChild("Zombie").Died:Connect(function()
            player.RealMoney.Value = player.RealMoney.Value + 1000
        end)
    end
end)

3 comments

0

ChildAdded is an event not a function.

0

You should be chacking when damage is done to the zombie as you know who is doing the damage not when the zombie dies

0

It is a 1 man server