game.Players.PlayerAdded:connect(onPlayerRespawned)
function onPlayerRespawned(newPlayer)
wait(.1)
newPlayer.Character.Head["face"]:remove() ---- this line
newPlayer.Character.Head.Transparency = 0.99
newPlayer.Character.Torso.Transparency = 1
newPlayer.Character["Left Leg"].Transparency = 1
newPlayer.Character["Right Leg"].Transparency = 1
newPlayer.Character["Left Arm"].Transparency = 1
newPlayer.Character["Right Arm"].Transparency = 1
end
function onPlayerEntered(newPlayer)
newPlayer.Changed:connect(function (property) -- to see
if (property == "Character") then
onPlayerRespawned(newPlayer)
end
end)
end
game.Players.PlayerAdded:connect(onPlayerEntered)
everything is fine except removing the face. did i do something wrong?

2 comments
I believe your problem is a simple fix. Lua is case-sensitive. You did not capitalize the "f" in "Face".
It is lower case. It is spelled right.