I have a script in workspace and a localscript inside a GUI. The localscript fires a Remote Event and the script finds the fire. I want to transfer the variable Player (which is the player) from the LocalScript, onto the Script in workspace.
LocalScript:
local Player = game.Players.LocalPlayer
ClaimButton.MouseButton1Click:Connect(function()
if Claimable.Value == true then
print("fired")
Client2Server.Claim:FireServer()
else
game.SoundService.Fart:Play()--Because why not?
end
end)
Script:
local Claim = game.ReplicatedStorage.Client2Server.Claim
local ClaimList = {
["Claim1"] = "";
["Claim2"] = "";
["Claim3"] = "";
["Claim4"] = "";
["Claim5"] = "";
["Claim6"] = "";
["Claim7"] = "";
["Claim8"] = "";
["Claim9"] = "";
["Claim10"] = "";
["Claim11"] = "";
["Claim12"] = "";
["Claim13"] = "";
["Claim14"] = "";
["Claim15"] = "";
["Claim16"] = "";}
local TotalClaims = 0
Claim.OnServerEvent:Connect(function()
print("we got it boys")
for i,v in pairs(ClaimList)do
print("in dat list")
if v == "" then
v = Player.Name
print(Player,"is",v)
end
end
end)
It errors when it meets the Player Variable.
