So I use DataStore2
and I was wondering
How would I go about it
for instance I was thinking
if DataStore:IsBackup then you just return
return Enum.ProductPurchaseDecision.NotProcessedYet
and Kick the player
also is it okay to use :Save() wrap it around a pcall
I heard :Save() isnt wrapped around a pcall
also whats the point on saving purchases into datastores and how would you save them