I've attempted it for hours but can't figure it out. This is one of my many attempts, obviously its wrong. Just trying to find a way.
local newstate = player.Character.Humanoid:GetState()
while newstate == 0 do
newstate = player.Character.Humanoid:GetState()
if newstate == 7 then
player.Character.UpperTorso.Trail.Enabled = false
player.Character.LowerTorso.Trail.Enabled = false
player.Character.Head.Trail.Enabled = false
player.Character.LeftUpperArm.Trail.Enabled = false
player.Character.LeftLowerArm.Trail.Enabled = false
player.Character.LeftHand.Trail.Enabled = false
player.Character.LeftUpperLeg.Trail.Enabled = false
player.Character.LeftLowerLeg.Trail.Enabled = false
player.Character.LeftFoot.Trail.Enabled = false
player.Character.RightUpperArm.Trail.Enabled = false
player.Character.RightLowerArm.Trail.Enabled = false
player.Character.RightHand.Trail.Enabled = false
player.Character.RightUpperLeg.Trail.Enabled = false
player.Character.RightLowerLeg.Trail.Enabled = false
player.Character.RightFoot.Trail.Enabled = false
print'Hit Ground'
end
end
Any form of help towards this, even just a hint would be greatly appreciated
