lualuaEnabled = true Combo = 1 game.StarterPack.s.Function.OnServerEvent:connect(function(Player, Action, V1) local c = Player.Character if Enabled == false then return end if Action == "Combat" then Enabled = false if Combo == 1 then
local Track = Instance.new("Animation")
Track.AnimationId = "rbxassetid://4804402067"
local Anim = c.Humanoid:LoadAnimation(Track)
Anim:Play()
c.Humanoid.WalkSpeed = 8
local FX = game.Workspace.FX.Neneffect:Clone()
FX.CFrame = c.RightHand.CFrame*CFrame.new(0,0,.1)
local Weld = Instance.new('WeldConstraint',FX)
Weld.Part0 = FX
Weld.Part1 = c.RightHand
wait(0.75)
FX:Destroy()
c.Humanoid.WalkSpeed = 16
local Region = Region3.new(V1-Vector3.new(2,2,2),V1+Vector3.new(2,2,2))
local RTable = workspace:FindPartsInRegion3(Region, nil, 20)
for i,v in pairs(RTable) do
if v.Parent:findFirstChild("Humanoid") and v.Parent:FindFirstChild("Deb") == nil and v.Parent ~=c then
local Deb = Instance.new("BoolValue", v.Parent)
Deb.Name = "Deb"
game.Debris:AddItem(Deb,0.2)
v.Parent.Humanoid:TakeDamage(8)
local BV = Instance.new("BodyVelocity", v)
BV.MaxForce = Vector3.new(25000,100000000,25000)
BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*28
game.Debris:AddItem(BV,0.9)
end
end
end
wait(0.2)
Enabled = true
end
end) for some reason the FX doesn't appear in game at all and nothing is showing in the out put the whole script works besides the FX like i can do the whole attack but the FX refuses to appear
