I have a question: are RemoteEvents executed in order or independetly?
For example, let's say a player loses connection for 2 seconds. In that time, the player fires 2 remote events: first A, and then B. After those 2 seconds, would the events be executed in that order, or all at once?
I am making a shooting game. For every time the player does an action like reloading or equipping a weapon, the LocalScript tells the server script about the current status of the player and weapon. If the order of events were scrambled, the game could cause glitches.
In that case, should I edit the script in a way that all the RemoteEvents are saved in a list, and executed in order? (Sorry for my english)