I currently have a project where I want to save certain people on the server-side, but it would only belong to that particular server. What would be the best way to do so. I was thinking of a normal script that is in replicated storage that literally just is connected by a bindable/remote event so that the local players do not have access to it. Is my solution reasonable?
COMMUNITY QUESTION
What is the best way to save a list of names on a server?
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What does this mean? You say it would only be on the server-side, but do you want players in game to access it? Other servers? This question isn't very clear.